Full Screenfullscreenicon

Learn About the Game Achievement Unlocked

Achievement Unlocked makes the badge the goal. You guide a tiny blue elephant through a stark single room with platforms, spikes, and pipes. The game throws popups for almost everything. Move once and a badge appears. Stand still and another arrives. Hug a wall and you earn one more.

The checklist stays on screen. It fills after each new trick. You hit switches and bounce off springs. You ride moving platforms and dive into pipes. Coins sit in odd spots and tempt a risky jump. Some badges pop after you mute sound, change settings, or open the menu. A timer measures how fast you clear the list.

The design mocks checklist chasing yet still feels sharp and focused. It rewards curiosity and quick experiments. You try odd actions and learn the room fast. Fans chase faster routes and shave seconds off a full clear. Later entries expand the idea with more rooms and more badges, yet the core stays the same. It keeps the plain room, the blue elephant, and a mountain of tiny goals.