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Info About Five Nights at Freddy's 4

Five Nights at Freddy’s 4 moves the horror out of the office and into a child’s bedroom. You play as a kid who hears things in the dark and tries to survive until morning. The room has two hallways and a closet. A bed sits behind you. There are no cameras or control panels. You rely on a flashlight and your ears. Nightmare versions of Freddy, Bonnie, Chica, and Foxy stalk the house.

Every second depends on sound. You listen for breathing near the doors. You edge close and then decide. You hear breathing and you hold the door shut for a few seconds. No breathing means you flash the light and check the hall. You flip to the closet to keep Foxy from settling in. You turn to the bed to drive off small Freddy heads that pile up. Let them linger and they trigger a sudden scare. Between nights you play a short challenge called Fun with Plushtrap. Stop a plush animatronic on a marked spot. You then skip two hours.

Each night the pattern shifts and the threats speed up. Fredbear takes over one night and replaces the others with new cues. You follow his laughter, footsteps, and door sounds to stay alive. Later a form named Nightmare pushes the timing even tighter. Story scenes show a frightened boy, bullying, and a party that ends with the bite of ’83. The year and the hints tie this game to the larger series without long cutscenes. It launched in 2015 and focuses on careful listening and steady hands.