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About Museum Of Thieves

Museum Of Thieves turns Lian Tanner’s world into a focused puzzle adventure. You enter the Museum of Dunt, a living place that shifts rooms and risks. The city of Jewel enforces strict rules. The museum pushes back with change and hidden power. You play a runaway who slips through guarded halls and earns the trust of the Keepers.

You move through galleries. Rooms shift between visits. You solve lock and lever puzzles. You search for keys and hidden switches. Guards patrol set paths. Traps punish loud steps. Shadows help you avoid patrols. Short notes and plaques offer clues.

New wings raise the challenge and add tools. Some areas hold ancient machines and strange creatures. You carry rope, chalk, and a lockpick for obstacles. The art shows warm light, worn wood, and brass fittings. Creaks and low wind shape the sound. The design suits fans of steady exploration and clear goals.