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Introduction to Adam & Eve 7

Adam & Eve 7 continues the point and click puzzle series. You guide Adam through prehistoric scenes to reach Eve. Each level fits on one screen and takes only a moment. Objectives stay clear, like opening a blocked path or sneaking past a dinosaur.

The game uses simple cause and effect. You interact with rocks, ropes, switches, and plants. Items respond in a set order. Feed a dinosaur to open a gate. Pull a vine to swing a bridge into place. Roll a boulder to press a floor plate. Cues help with discovery, like a shaking bush or a grunt near a lever.

Difficulty rises in small steps. Restarts trigger fast and the game saves after each stage. One click controls keep attention on the puzzle. No timers add pressure. Colorful art stays readable and sound effects mark hazards and solutions. The brief levels suit short sessions and the pacing holds attention.