
About Being One – Escape the Lab
Being One – Episode 1 starts in a spooky science lab. You wake up inside a tank filled with green goo and strange wires. Nothing feels friendly, and you know you need to get out. You tap the things around you to look closer. You search for buttons, levers, and tools that help you escape the tank and move into the rest of the lab.
As you walk through the rooms you see computers, pipes, and glowing screens. You click on computers to read messages left by the people who worked there. You open drawers and lockers to find keys and gadgets. Sometimes you must look for clues in a note and then use that clue to open a door or a lock. Each puzzle feels like a small riddle that you solve with your eyes and your brain, not with fast hands.
The game feels dark and a bit creepy, but it focuses on thinking instead of fighting. Kids who like science stories and mystery books can enjoy reading the logs and guessing what really happens in the lab. The controls stay simple, since you only point and click. That lets you focus on exploring the world, finding clues, and slowly learning who you are and why someone locked you in that strange place.
