Enjoy Playing Cursed Treasure: Don't Touch My Gems!
Cursed Treasure: Don’t Touch My Gems puts you in the villain’s chair. Heroes march in to steal gems along a fixed path. You place towers to shoot intruders and guard a central stash. Fallen raiders drop any gem they grab. Fights near the vault feel tense. Waves keep the pressure steady and give each placement weight.
You build three tower lines tied to orcs, demons, and undead. Each line unlocks upgrades like poison, burning shots, freezing bolts, or fear. High ground adds extra range and creates strong lanes. Mana powers spells such as Meteor and Frenzy during tight moments. You can cut trees to open fresh building spots near key bends. After each stage you spend skill points to boost income, mana flow, and tower stats.
Smart play leans on chokepoints and overlapping ranges. Invisible assassins can slip past basic shots. Detection upgrades turn the tide. Heavy paladins, fast ninjas, and healing clerics push varied counters. Good runs balance early coverage with late damage spikes and well-timed spells. The campaign awards a map rating, and Brilliant marks perfect protection for every gem.