Introduction to Cyberpunk
Cyberpunk 2077 places you in Night City as V, a hired gun chasing a score. You pick a background such as Nomad, Street Kid, or Corpo, and it shapes early contacts and tone. A high-risk heist puts a prototype biochip in V’s head. The chip holds the digital ghost of Johnny Silverhand, a rebel rocker with his own plan. Your decisions steer alliances, outcomes, and how people respond to V.
Combat uses a first-person view with guns, blades, and hacking. Cyberware upgrades change movement and tactics. A Sandevistan implant slows time for fast strikes. Mantis Blades turn arms into hidden weapons for brutal duels. Short code attacks, called quickhacks, disable cameras and disrupt guards. You invest points into attributes to guide your style. Body boosts strength and endurance. Reflexes favors speed and handguns. Intelligence supports hacking tools. Technical Ability improves crafting and armor. Cool aids stealth and composure.
You explore dense districts that range from neon alleys to towering corporate offices. Fixers offer side jobs that cover heists, rescues, and quiet infiltration. Personal arcs reveal the city’s past through focused quests. The Phantom Liberty expansion adds Dogtown, a walled zone with new missions and gear. A warlord rules the area and keeps tight control. Recent updates refine police chases, car combat, and the perk system to support clear builds.