Full Screenfullscreenicon

About Dad 'n' Me

Dad ‘n’ Me is a side-scrolling fighting game from Tom Fulp and Dan Paladin. It launched in 2005 with a bold cartoon style and chunky animation. You control a purple kid who follows his towering father’s lead and stirs trouble across a neighborhood. The story stays minimal and moves through skits between scraps. Each area sets up a string of brawls with a brisk pace.

The controls stay straightforward and responsive. You move, punch, grab, and throw opponents. A shoulder charge breaks lines and creates space. Combos fill a rage meter that unlocks burning strikes for a brief window. Found objects add variety as you swing trash cans and balls or bounce enemies into one another. Groups fight with different patterns, including athletes, cheer squads, and officers with batons. Short arenas end with boss encounters that reward timing and positioning.

You read every hit thanks to clear art direction. Thick outlines, flat hues, and elastic poses make each strike easy to follow. The sound effects and driving music keep a steady rhythm in each skirmish. The short runtime suits an arcade pace. You can trace its style into later projects by the same creators. You will also spot the purple kid as a cameo in Castle Crashers.