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Get to Know About Earn to Die 2012: Part 2

Earn to Die 2012: Part 2 throws you into a side-scrolling dash through a city swarmed by zombies. You start with a battered car and a small tank of fuel. Each day you drive as far as you can and earn cash from distance, smashed debris, and knocked-down zombies. When the fuel runs out the run ends, but the money carries over. That simple loop turns a junker into a roaring machine.

You spend those earnings on parts that change how the car moves and survives. A stronger engine and better gearbox lift speed and help you climb hills. Grippier tires keep control on dirt and rubble. A larger tank pushes the route farther. Boost rockets help clear ramps and piles. Armor and a roof gun cut through crowds without bleeding speed. The physics feel clear and weight and traction shape every landing.

Part 2 leans on level variety with tight streets, barricades, tunnels, and broken overpasses that demand careful throttle control. Checkpoints break the trek into stages and new vehicles unlock as you advance. Progress comes from smart spending on the engine and transmission first, then fuel and wheels, then the booster. Keep the nose level on jumps to hold speed and save fuel. Push across the final stage and leave the city.