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About Forgotten Hill: The Wardrobe – Chapter 4

Forgotten Hill: The Wardrobe – Chapter 4 drops you back into that unsettling corner of town where every object seems to hide a secret. The wardrobe acts like a doorway again, pulling you into a tight run of rooms packed with clues and threats that never shout but always linger. The art leans into grim textures, scratched wood, and glassy eyes that follow you. Notes and sketches hint at a larger story, yet the focus stays close, more about the room under your nose than the world outside.

The puzzles lean on observation and small leaps of logic. You collect odd tools, combine them, and test ideas on locks that favor patterns over guesswork. Portraits tie to eye symbols, animal icons match switch positions, and scraps of numbers line up to crack a dial safe. You might count marks on a wall, mirror a sequence from a music box, or trace a path through a maze using hints from a torn photo. Nothing feels random. Each room teaches you a rule, then pushes you to apply it in a sharper way.

Pacing stays tight, with quick wins early and denser layers toward the end. Sound design does a lot of work, from floorboards that creak at the wrong time to a thin melody that nudges you toward a solution. The interface remains clean, so the challenge comes from the clues, not the controls. Expect to backtrack a bit as new items reframe old props. The finale lands with a new piece of the wardrobe’s history and leaves a small knot of questions that keep the series moving.