Full Screen

About Free Rider 2

Free Rider 2 turns a blank grid into a playground for a stick-figure rider. You draw lines, hit play, and watch gravity handle the rest. The bike handles with simple keys for speed and balance, so every slope and landing needs a steady hand. Momentum matters. A small bump can flip the rider or send a perfect jump. Crashes feel fair because the track follows your design.

The editor keeps things clean and fast. Use straight lines for precise ramps or a pencil stroke for curves. Track lines carry the rider, while scenery lines let you sketch background shapes that do not affect movement. You can erase, undo, and nudge segments until the run feels smooth. The game also lets you save a track code, load it later, or share it with others, which kept a steady flow of new ideas and challenges.

The loop pulls you in. Draw a section, ride it, spot a problem, then tweak one corner to fix the flow. Steep drops need a longer run-up. Tight gaps need a softer angle. Big jumps need room to recover and lean back into balance. Every change shows up right away, so you learn by riding. That feedback builds skill, and over time your lines start to feel like a real course rather than a sketch.