Info About Haunt the House
Haunt the House puts you in the sheet of a quiet ghost. Noisy guests fill your home after midnight. The goal stays simple: send everyone packing before dawn. You drift through rooms, jump into objects, and stage tricks that shake nerves. The night ends when the building stands empty.
Each object acts like a small toy with a set of moves. A lamp flickers, a portrait twists, a suit of armor marches. A meter called atmosphere rises as people spook. That meter unlocks fresh actions and stronger scares. People react in different ways. Stout visitors linger and test your timing. Skittish ones bolt for the exit. Push too hard near open edges and someone may tumble. The game lowers your grade when that happens.
The look leans cartoony with clean lines and soft shadows. Animations pop and give props lively character. Sound cues sell each gag with clanks, whooshes, and a playful tune. Each stage changes the vibe, from theater to museum to hospital to a moored ship. Short runs and clear goals make it easy to chase a better score.