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Get to Know About Mario Beatdown

Mario Beatdown turns the Mushroom Kingdom into a side-scrolling fighting game. You move across compact levels and clear waves of Goombas and Koopas. Mario throws jabs, uppercuts, and a ground slam. Combos feel quick and clear. You dodge hammers and shells and keep pressure on the crowd.

Each level drops coins for a small upgrade shop. You boost health, punch power, and speed. New moves unlock like a launcher and a short dash strike. Power-ups still matter. A mushroom heals, a fire flower adds ranged shots, and a star grants a short burst that drops big targets fast. Bosses test timing and spacing with clear tells and large health bars.

Art uses clean sprites and bright tiles with lively hit frames. Animations give weight to each strike. Sound leans on chunky thuds and remixed themes with heavy drums. The format suits short sessions and steady progress. High scores come from measured strings, quick blocks, and smart use of space. Movement cuts risk, uppercuts lift foes, and a stomp breaks piles. Saving star power helps during tense boss windows.

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