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Introduction to Monster Craft 2

Monster Craft 2 mixes monster breeding with squad battles. You run a lab, grow beasts from DNA, and fuse pairs to unlock new hybrids. You build a small team and push through missions made of waves with tougher foes. Battles play automatically, and your roster choices decide how far you get.

Each creature shows clear stats like health, attack, speed, and range. Some hold the line, others land heavy strikes, and a few keep steady fire from the back. Skills trigger on timers and can swing a wave. You earn coins and DNA in fights and invest them in upgrades, new units, and more fusions. Progress comes through discovery as you test combinations and widen the roster.

Difficulty rises step by step, so a balanced squad helps across the campaign. A durable monster up front helps. A heavy hitter brings damage. A ranged unit covers the back. Order matters because the first slot takes most hits. When a unit falls behind, fold it into a fusion to push a stronger tier and free space. The game rewards steady tweaks between battles and smart spending in early stages.