
About The Last Stand: Union City
The Last Stand: Union City drops you into a city days after an outbreak. You control a survivor who searches for a missing partner. The game uses a side-scrolling view with real-time combat. You sweep through apartments and storefronts for food, ammo, and tools. Melee attacks need timing and spacing. Firearms chew through scarce rounds. Hunger and fatigue force stops at safe houses where you rest and store gear. Survivors share leads, offer small jobs, and trade supplies.
You shape a character with a background that nudges your starting stats and skills. Each level grants points for attributes and for abilities tied to weapons and survival. Pistols, automatics, blades, and blunt weapons handle in distinct ways during fights. The security skill lets you pick locks and open safes quietly. The searching skill speeds up looting and uncovers better finds in cluttered rooms. Inventory space stays tight, so weight and condition matter when you decide what to carry. Some survivors can join you, and you can equip them with gear to cover weak spots.
The city opens area by area as you move toward the center. An early fork offers two paths that change some missions and companions. Side jobs and found notes paint a grounded picture of daily life under collapse. Enemies evolve from slow walkers to tougher infected that wear helmets or pads. Loud shots draw crowds. Quiet blades keep fights manageable. Simple sound cues and clear lighting help you read danger without clutter. The loop stays focused on scavenging, short fights, and steady upgrades. It also gives good reasons to replay with a different character plan.
